Over the past weekend I had a chance to goof off in both TERA and Diablo 3. Since I am making a concerted effort to get back to gaming, I figured new stuff would be the right way to go.
TERA was first up. Not a true typical MMO, but an MMO none the less.
The action combat was the selling point. It does deliver. I appreciated the ability to use my Xbox 360 controller (which had some minor weird mapping issues). I always use a piece of software called Xpadder to play all of my MMO's with the controller. To have it built in to the game was great.
Aiming could be a problem at times, as you need to watch a reticule on your screen. It would change from silver to gray (and become slightly thicker) to let you know the skill would work on the target.
Yea...silver to gray.
Some classes also felt sluggish because of this aiming feature. Any melee class became troublesome as you ran after mobs or avoided their attacks. I would then get confused as I was learning the odd mapping. (Some skills would be on a button, yet one would work with a trigger...etc. Just did not flow well).
But, eventually I got used to it. Made some adjustments and I was good to go.
After about 2 hours in, it was after my 5th or 6th fetch/kill 10x quest that I eventually lost interest. It just did not feel like enough to me for a sub. I also got this feeling that a "sub" based game may not be right for me anymore. What with my schedule, being so full with work and life, my gaming is minimal if existent at all.
This really hit home when I tried Diablo 3. I had my wife and son join along with me on this ride...and it was a win. We were struck by the simplicity; dropping in and playing an hour or so to have fun; the camaraderie as we discussed our drops together and did trades...and how we handled fights was great.
We argued a lot less than when we are in MMO mode. It seems the stress of getting stuff done in groups with others would cause more stress for all of us. The "you must tank or heal" attitudes always led to in home strife. Here, we only needed to rely on each other.
This started me thinking of our future game...Guild Wars 2...and how THAT has no sub as well. I then started discussing using what would have been our monthly fee for the "cash shop" as a stipend. As to grouping, thanks to the "no trinity" system of GW2 combat (which, btw, when you think of it...Diablo 3 is the same), it is believed that we can leave the stress of "who is healing...who is tanking" issues behind us.
This past weekends beta's were a real eye opener in the next phase of my gaming lifestyle. Guess I need to apologize to my Rift'ers of Simple Complexities, as at this time I do not expect to step back into that game.
What has been your outlook on the monthly sub versus free games (or buy the box, then play as you wish type of gaming)?