tag:blogger.com,1999:blog-3647535028551977680.post620495671663343386..comments2023-08-25T07:59:52.853-04:00Comments on Tyrian Express: Age of Conan - Charting the progress of hateElementalistlyhttp://www.blogger.com/profile/17536627257855895757noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3647535028551977680.post-69106798731574616352009-02-02T17:00:00.000-05:002009-02-02T17:00:00.000-05:00I think we can conclude that it is NOT rocket scie...I think we can conclude that it is NOT rocket science and never will be, thanks to the fact the data is skewed at times.<BR/>But, an example of the argument about using Xfire is the "People who have been playing, just started using it"...Ok...and yes, that will affect time..<BR/>And why not? These people have been playing, and their times count...they just have not counted in the past.<BR/>All we do know is we can tell when times are skewed, like in the example for LOTRO, where it is currently at #13...but it is because they are running a contest for prizes...i.e: log in, and you could win..<BR/>This makes me feel that any data for LOTRO will be inaccurate for sure.<BR/>AoC will just have to be watched in the long term.<BR/>But, I have come back again and I can physically see the players now, when before I left I started to see the emptiness.<BR/>People ARE playing, and the merges has helped create a more community oriented setting..and I do believe the times and number of players is an indicator of either new players, or returning players.Elementalistlyhttps://www.blogger.com/profile/17536627257855895757noreply@blogger.comtag:blogger.com,1999:blog-3647535028551977680.post-33558416246578406772009-02-02T16:21:00.000-05:002009-02-02T16:21:00.000-05:00It may be a trend. For AoC's sake, I hope it is. H...It may be a trend. For AoC's sake, I hope it is. However, the reason people take such umbrage at anyone trying to use Xfire or other similar sources to indicate movement, or as a searious statistical indicator of anything is for a few reasons. It's partially because it's user-submitted. Systems should be completely random, or a diverse and well sampled section of a community. It also introduces more variables that have to be cloistered off to make the data worthwhile. Lastly, since the site is purely a data gathering system, it can't really tell us anything more than it does. For instance: 1,403 people play per day, and those people average 409,064 minutes total.<BR/><BR/>Drawing accurate conclusions from that is far more of a headache than I even want to start to think about. For trends to really be trends, they usually a <B>much</B> larger sampling pool than 3 instances, and over a far longer time period than slightly over 2 months, of which 3 of the 4 samples were taken in the back half.Anonymousnoreply@blogger.com