Monday, October 5, 2009

Age of Conan - Economy?

As we have been discussing, Age of Conan has of course (like other MMO's) seen a loss of players due to Aion's launch, Champions Online (not so much there, seeing how it keeps dropping on Xfire) and Fallen Earth (indie = niche = small pop.).
But, it seems a huge discussion is going on at the community (probably the lowest denominator of posters you are likely to see except for a select few..)

I call them "The Kids are NOT alright" there.

Anyways, I have been having a Twitter discussion with Sevenwind, another regular player of AoC, as he has seen someone start a thread called "Another reason not to play...Age of Conan - Economy".

It seems the poster is using a tool called Yellow Gremlin to discuss how there not that many items for level 80's to purchase, and uses an example of the Cloth Wearer and notes a total of just...25 items in all.

As quoted

"Of level 80 items, there are 171 for sale. If you wanted to buy level 80 equipment for your character, this is what is available in the game at the moment:

Yoggite Ritual Club
Darkfate Mask
Crown of Torment
Robes of Torment
Belt of Torment
Fine Steelsilk hood, robe, sash, tunic, cap, wristbands (cloth player made)
Impskin Tunic
Illfated belt
voidseeker sash
wildfire sash
celeritous slippers
palemoon leggings
deathvigil tunic
shadowslick treads
blacknettle sash
bloodrill pants
nadiril sash
nadiril wristbands

25 things in total, including the player made cloth items. "

Basically he is saying whether it is Armor, weapons, rings, etc...there are a total of 25 items IN ALL for sale for level 80.
As I can see first, he took the "Steelsilk" items (which are each one piece) and made that ONE piece. He also lists NO rings, NO necklaces...etc.

Sevenwind asked me to see if this was possible. I decided to log into SET (server where he said his data is from) and see what the problem was (as you could see, this WOULD be a worrisome issue).

First off, I noted in Cloth armor alone, there was a total of 40 "unique" pieces (that means head, wrist, legs, chest...) etc pieces in all available. Quite a few crafted items were available also.
When looking at weapons I came up with 4 "unique" maces (while the above poster lists ONE).

I mean, really, what is the purpose of doing this in the first place? As one note, there are NO or virtually no Chest pieces that are available for sale at higher levels, as they are all strictly Bind on, any chest piece will already be worn by the player...who PICKED IT UP...not as a for sale item.
Second, a majority of players will actually wear level 78 or 79 pieces known as "Culture" armor which, if a person can afford them, as they go between 8 all the way up to 40 gold for one piece and they are CRAFTED and EPIC RARE, can actually wear those pieces until they get Tier one pieces.

The issue boils down to a person who is not a player trying to make a mountain out of a mole hill. His information is way off, and he is strictly trying to start an argument.
There is a REASON level 80 equipment is thin, as FIRST this is not WoW.. AoC is not such a gear oriented game, that all the player does is camp the AH and wait for their armor piece to appear. There are no tokens to get armor, and everything in Age of Conan must be EARNED.
Crafted pieces are just a bandaid until someone gets the drop they REALLY want.
And that is the SECOND item. Most pieces are NOT for sale, but instead are BoP and as such, everyone is out getting what they want...thus PLAYING the game, and not camping the Trader.

A final say on the market. The economy actually revolves around resources. THIS is what the poster at should have noted. He cannot note it as for some reason when you search the rare resources on AoC.YG.COM...for some reason they do not appear.

An example, Tainted Alkahest, a needed potion to remove gems from crafted items to place new ones in...each sell for 1G 25S on a regular basis (this does not waver..)

AoC.YG shows ZERO of these on Set.

There is a full page of these when I search the Trader on Set in game.

Platinum, one of the more expensive crafting pieces needed to make the "Culture" armor I noted above? A full page in game at 1G or more.


Good thing this poster had a reliable source!

Next time, please poor argumentative poster who has nothing better to do, get your facts from a true source, and not use a tool that has it's ups and downs (PS: More downs than ups...)

What are your thoughts on economies and MMO success? Pipe in...and btw...


(Just an EDIT: Seems this DIIIMaster who started the hate thread at is now stating he has been in contact with me, and he has not. Also of note, I was FORCED to create a new MMORPG account to set the record straight ...I am known as TempestNews there. I do not plan to keep it...but, when you have someone causing issues like that, hard not to pop in and say otherwise)

(EDIT TWO: Seems that I am a liar unless I have pictures of the Trader, as this is some VAST, here are the pictures. Enjoy folks...)

1 comment:

Jayedub said...

One of the many reasons I like AoC is because it is not as gear dependent as other MMO's, at least not for my HoX thus far.

I'm not good at working the AH so I am finding it hard making money. But I also am not having to spend a lot of money either on upgrading gear every few levels, which I like.

If someone needs a reason to not play AoC, the economy is not a very good one in my mind. But then again I think everyone should play AoC!