Thursday, January 15, 2009

Darkfall - Putting things in perspective

A notice went out today and shock of horrors...the game is delayed for launch.

Tasos (the outspoken spokesman who puts Funcom to shame with rude and even vile comments to his player base) said

"We know that the community has been speculating and wondering about the Darkfall release for some time. We haven’t replied until now because there were several complex issues to plan and work out. We also needed to get authorization before we could proceed with this official announcement:

Starting on January 22nd there will be a Darkfall trial with the distribution of the release candidate client allowing thousands of players to sample the game for free, help us stress test our servers and test the final features of the game."

So, I guess we can still call it official (or would this be a beta test?)

Anyways. How does this really work? Why is it taking longer? And why are the Darkfall fanbois calling this ok?

Going in search of when the game was originally announced, I found this wonderful article at Gamespot..

Gamespot article

"Although Darkfall isn't scheduled for release until early 2003..."

"Razorwax plans to begin closed pre-alpha testing of the game next month..."

"We have seen lately that other companies have been developing games for two or three years before starting open testing," said lead designer and producer Claus Grovdal. "We want to try something different, and be closer to our potential future players earlier in the development process."

When was this published?

"Posted Aug 2, 2001 3:16 pm PT"

So, what is another months delay...right folks? I figure, if you can't get it right in 7+ years, whats another

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