Hudson posted this comment on one of my blog posts....
"I realized console games get boring and cost too much money"
So, I have tried to figure this out in respects to play time, play style, and overall costs involved.
Lets look at a few items that sat in the back of my mind...
It is a known issue that console games are shorter in time span than most online games or even some PC games (due to high productions with cut scenes, voice over work, etc...). So, this is a toss up. I usually get a better story than an MMO (a sore point for MMO's right now..."Story? What story?" is more like it) and better production (awesome intros, in between cutscenes).
This is a tie...
If I do not like a console game, I can at least return it for some credit toward another game (and if I wait for a sale within the first month, I can get a bonus 10-20% upgrade on that trade in).
Also, I can rent a game for my console for a monthly fee through Gamefly.
Try to do that with a PC game?
But, here is the number one reason I think console games work.
Meaning less prevalent in console titles (though not gone by any measure), but the fact you can "put in the game" and have it work. This is to me a better value.
Also, throw in the fact that video cards cost almost as much as an Xbox 360 Arcade right now, the cost to run the game is exponentially lower.
PC's also run the risk of incompatibility issues which cause more bugs than is normal.
It is hard to say why some may like PC games compared to Console games, but I would argue cost is not one of them.